Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.
This week, Samson has launched with ray tracing, DLSS Ray Reconstruction, and DLSS Multi Frame Generation.
Additionally, Gaijin Entertainment’s Enlisted and War Thunder have both introduced support for DLSS Ray Reconstruction when using each game’s ray-traced effects, and DLSS 4.5 Super Resolution for those playing with FPS-maximizing rasterized visuals. And Dawn of Defiance recently introduced DLSS support, which you can upgrade to DLSS 4.5 using the NVIDIA app.
And today, our new NVIDIA app update has exited beta, bringing the full suite of DLSS 4.5 updates to every user of our essential application.
In January, we launched NVIDIA DLSS 4.5 Super Resolution, enabling all GeForce RTX gamers to further enhance image quality in hundreds of games and apps via the NVIDIA app.
Last week, we launched an opt-in NVIDIA app beta, enabling early access to DLSS 4.5 Dynamic Multi Frame Generation, DLSS 4.5 6X Multi Frame Generation, and an enhanced Frame Generation AI model.
Now, we’ve officially launched the full suite of NVIDIA app DLSS 4.5 overrides. Simply open the NVIDIA app, and you should soon receive the app update, adding the new overrides, and new app features.
For a complete overview of the new DLSS 4.5 overrides, and new app features, please head over to our comprehensive NVIDIA app DLSS 4.5 launch article.
Gamers, influencers, streamers, and the media have been testing and using DLSS 4.5 Dynamic Multi Frame Generation, DLSS 4.5 Super Resolution, the new 6X mode, and new Frame Generation model in hundreds of titles. Overwhelmingly, the feedback has been beyond positive, helping them optimize, accelerate and enhance their experiences:
“I did not notice any major latency issues, additional stutters, or visual bugs during the transitions of the different modes that Dynamic MFG used. This means that you can set Dynamic MFG to match your PC monitor’s refresh rate, and let it do its work.” - DSOGaming
The titular Samson returns to Tyndalston, a city that shaped him hard, where every fight is close and every escape is earned. He owes dangerous people more than he can pay, and they’re using his sister to force his hand. The clock is ticking. The only way out is through anyone who stands in his way. Brawl on the streets, ram pursuers off the road with cars - your debt grows by the hour, and the people holding it squeeze harder every day. Every job, every dollar, every choice cuts a path forward or shuts it down. No do-overs. No safety net.
When Liquid Swords’ Samson launched yesterday, it included out of the box support for DLSS Multi Frame Generation, and its visuals are further improved by ray-traced effects, which can be enhanced by DLSS Ray Reconstruction.
Additionally, DLSS Super Resolution can be upgraded to DLSS 4.5 Super Resolution by activating DLSS overrides in the NVIDIA app, with native support coming at a later date.
In Dawn of Defiance, survival is only the beginning. Set in a myth-inspired world drawn from ancient Greek legend, the game casts players as a fallen Spartan awakening in a fractured afterlife—one where the Olympian gods have vanished and chaos has taken hold. Stranded among scattered islands filled with danger and mystery, players must rebuild from nothing, gathering resources, crafting tools, and carving out a foothold in a hostile world that offers little mercy.
Dawn of Defiance has recently been updated, adding NVIDIA DLSS and NVIDIA Reflex. Via the NVIDIA app, all GeForce RTX 50 Series players can upgrade the game’s DLSS Multi Frame Generation integration to DLSS 4.5 Dynamic Multi Frame Generation, at up to 6X, further accelerating performance. And app users can also upgrade DLSS Super Resolution to DLSS 4.5 Super Resolution, further improving image quality.
In Darkflow Software and Gaijin Entertainment's Enlisted, each player commands a squad of AI-controlled soldiers in battle, taking direct control as needed, giving battles massive scale and period-accurate intensity. This MMO squad based shooter recreates the key battles at all fronts of WW2, with hundreds of soldiers, tanks and aircraft taking part in each battle. Travel around the world, battling with and against four nations, using over 350 vehicles and items, and taking control of 16 different soldier classes. Participate in developer-made missions, load those made by other players, or create your own using an in-game editor.
Enlisted has continually updated and enhanced its suite of DLSS technologies. In a recent update, ray-traced reflections, shadows and ambient occlusion exited beta with a raft of improvements, increasing the number of game elements affected by ray tracing, the quality of each effect, and more.
For GeForce RTX gamers, Darkflow Software has also introduced support for DLSS Ray Reconstruction, further refining ray-traced effects. With DLSS Ray Reconstruction enabled, reflections are significantly clearer and more detailed, shadows are more detailed and realistic, with contact hardening and softening, visual effects are more accurately reflected and rendered, texture clarity is improved, visual effects are reflected on weapons and other nearby items, and scene lighting is improved, accounting for fire effects and other visual effects.
Check out Darkflow Software’s complete Enlisted DLSS Ray Reconstruction comparison reel here (in each clip, the first scene is off, the second on)
For users who prefer to maximize frame rates by disabling ray-traced effects in PvP games, Darkflow Software has upgraded DLSS Super Resolution to DLSS 4.5 Super Resolution, further enhancing image quality. And already, in-game settings allow GeForce RTX 50 Series players to activate DLSS Multi Frame Generation, multiplying performance by more than 4X.
To get the complete rundown on this massive Enlisted tech update, head on over to Darkflow Software’s comprehensive blog.
Gaijin Entertainment’s War Thunder features hundreds of high-fidelity, accurately rendered tanks and other ground military vehicles, planes, warships, and more, which players take command of in a variety of arcade and realistic game modes. First released in 2013, War Thunder has been constantly updated, adding new technologies, effects, and enhancements, including DLSS Multi Frame Generation, DLSS Super Resolution, DLAA, Reflex, and ray tracing.
In the recent, massive “Ninth Wave” update, the ray-traced effects introduced in 2024 have been optimized and enhanced, and support for DLSS Ray Reconstruction added, significantly improving clarity and fidelity for GeForce RTX gamers, as in Enlisted.
Similarly, DLSS Super Resolution has been upgraded to DLSS 4.5 Super Resolution, further improving image quality. Please note, players must select certain presets in-game to activate DLSS 4.5. Alternatively, choose any combination of presets and models via the NVIDIA app.
The Ninth Wave update also introduces an entirely new water system, increasing realism and detail. Vegetation destruction and interaction has been enhanced, and shadows improved. And tons of new content has been introduced, including new vehicles, planes and ships, a new map, and so much more.
Gaijin Entertainment is also gearing up for their next major feature: the introduction of infantry combat. This development blog details the 128-player battles you’ll be able to participate in, and if you want to help test Infantry Battles ahead of its official release, head here to sign up for Closed Beta Tests.
There are even more DLSS integrations arriving soon for a whole host of games. Return regularly for a rundown of the next DLSS and RTX titles, and head here to see the full list of RTX-enhanced games and apps, along with a list of all games and apps with verified support for NVIDIA app’s DLSS overrides.